Set up by two die hard horror game fans, the aim of The Horror Game Awards is simple: to celebrate horror as one of the best genres in video games and to recognise the year’s greatest horror games alongside the developers who make them.
The Horror Game Awards are the brainchild of Phil Dickens and Will Penkeyman, lifelong horror fans who wanted better representation for their favourite genre after numerous snubs for horror games in classic awards settings.
The first show in 2022 featured just a single Game of the Year award, nominated by 14 jury members in a series of YouTube videos.
From these humble origins, Phil and Will pushed for a full awards show in 2023 and sought to grow and improve year on year. 2025 saw our first live, in-person awards ceremony, with 16 award categories, and close to 90 jury members from content creators across the industry comprising our main and specialised juries.
As well as our main awards, we highlight new and upcoming horror games in our seasonal showcases.
Alongside Phil and Will, iconic horror writer, presenter and content creator Ash Millman completes the hosting trio as well as bringing her unique style to the writing behind the scenes.
Providing crucial support to the trio behind the scenes are our in-house planning and production team.
Andy Cox is an experienced producer in the horror and content creator space, who was instrumental in ensuring our first live event was broadcast-ready.
Stephen Woods edits both our pre-recorded shows and the video material for our live events, adding to the production value with his long experience in broadcast television.
Dee Dickens leads our event planning, with the experience to ensure everything from health and safety and accessibility to seating plans meet our standards.
Nick Lambourne creates all of our motion graphics in-house, bringing industry expertise that allows us to adjust our branding without relying on outsourcing.
Meet the Team